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Hi everyone,

2010/11/17 jonathon <>

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On 11/17/2010 08:19 AM, Chris Carpenter wrote:

The first step, IMHO, would be to get a platform agnostic mobile
 interface designed and any platform independent code written.

Platform independent code for mobile devices?

The closest will be keeping the same code in Java, Objective C, and C#.
(Symbian, Android & iPhone, and WinMo7.  I'm leaving Blackberry out of
this equation.)

As far platform agnosticism goes, all data input has to be doable by
keyboard, touch pad, and voice.

I also think a general web application should have high priority as well.

That would be the Blackberry app.

I'd say that a web app should have higher priority here, as:
- web apps can work offline and substitute for a desktop app (with HTML5 or
Mozilla Prism technologies)
- web apps work on all platforms with a modern browser (*+ WebKit supports
touch gestures*)
- there's no open source web-based office suite that supports ODF yet *(there's
a discontinued text editor called EtherPad, and there's a suite called Feng
Office that doesn't support ODF)*
- an open-source web app has many more possible uses than a desktop app, as
anyone can use it (*it can be integrated into any web service; this would
really increase the popularity of both ODF and LibO*)

- the mobile OS market is still pretty unstable: there's no clear platform
to develop for. The open-source Android is being sued by Oracle, Apple's app
store rules don't agree with open-source licenses, and all the other mobile
operating systems haven't yet reached the level of marketshare that iOS and
Android have. *(If TDF was to develop a mobile version though, it'd be nice
if it came first for the open-source OS's, like Android and Symbian.)*

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