Re: [board-discuss] LOOL user experience
El 2020-05-22 16:05, Andras Timar escribió:
On Fri, May 22, 2020 at 8:40 PM Marco Marinello - Mailing lists
This was totally a pain. The lack of any consistent documentation
May 5 in the INSTALL file there was just written "Left as an exercise
the reader") was one of the biggest problems. The only way was to rely
on old blog posts found on the internet.
Until recently the consensus was that TDF releases source tarballs for
LOOL. So there was no demand to write documentation how to create
packages, how to build a "product".
It's not about creating a product but implementing a solution, that's
On the other hand it is fully documented in the source code in README
files how to build as a developer, if someone wanted to hack on the
The docker/l10n-docker-nightly.sh is also quite self-explanatory. (For
those, who don't know what it is: it builds a docker image from
Another totally undocumented topic (obviously I refer to the official
documentation on wiki.documentfoundation.org) was the configuration of
reverse proxy to work with LOOL, essential since configuring LOOL to
a non-self signed certificate is even harder.
As TDF did not release binaries, I don't know who would look for such
documentation in TDF wiki. Collabora published documentation for CODE,
But there are other good sources of information, too, from integrators.
From the community you may want to make implementations that, for
example, do not show warnings. If the implementer is willing to deal
with that, why not let them?
Another hot topic, for me at least is to provide vendor neutral
I even agree with Simon: deploying online is horribly hard. I've been
I disagree. It's a myth. Yes, it can be hard, when firewalls, load
balancers, 50000 users etc. are involved. It's the case when one needs
professional support. But for the hobbyist, how hard is it to install
CODE with a few clicks in Univention, or to follow my "5 minute"
Vendor neutral point applies here too.
And I am aware that without C'bora/CIB there would probably be no LOOL,
but we are TDF.
Daniel Armando Rodriguez
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- Re: [board-discuss] LOOL user experience (continued)
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